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Moshling Rescue! is a match-three style application. The puzzle game is free to play but does include in-game purchases as assets that make levels easier to pass are all to be paid with real money. The game is designed for those over 13 years old, usually marketing itself as being made for the parents of the children who play Moshi Monsters.

Release Dates

  • December 4, 2013 - Philippines
  • March 12, 2014 - Canada
  • April 10, 2014 - Malaysia, Australia
  • May 11, 2014 - Facebook; for everyone
  • June 15, 2014 - United Kingdom (iOS App)

Description[]

Facebook
When Big Bad Bill and his mischievous Woolly Blue Hoodoos trigger an eruption on the volcano, Monstro City is buried under a shower of gummies! Can you dig the town out from its sticky prison and rescue the Moshlings trapped inside? You’ll be joining Monstro City’s newest hero, Ellie, as you explore unique game modes and spectacular new worlds.
You can play your way through dozens of mind-bendingly moreish Moshi match puzzles, with many more on the way! You’ll need to beat back Big Bad Bill in talent-testing Boss levels and conquer the Home levels to lead Moshlings to freedom; all while executing perfect combo-matches to create awesome, explosive chain reactions!

Jump in to help your Facebook friends or compete for the top spot in your own Moshling Rescue league! To unlock permanent boosts you’ll need to venture off the main path and play special bonus levels.

App Store
Match your way through unique, colourful levels of puzzle action to rescue and collect a menagerie of super cute Moshlings! When Big Bad Bill and his mischievous Woolly Blue Hoodoos trigger an eruption at the volcano, everything gets covered with a shower of gummies! Can you dig the town out from its sticky prison and rescue the Moshlings trapped inside?
Features

  • A new, unique twist on matching games.
  • Wide variety of addictive game modes: rescue, dig, clear, treasure, & more!
  • Beautifully-realized world & characters.
  • You can play your way through dozens of mind-bendingly moreish Moshi match puzzles, with many more on the way!
  • Jump in the help your Facebook friends or compete for the top spot in your own Moshi Rescue league!
  • Build your collection of Moshlings, and unlock permanent boosts.
  • Execute perfect combo-matches to create awesome, explosive chain reactions!
  • Join the fun now!
Moshling Rescue – Mind Candy's take on a match 3 mechanic, received front page global features on both Apple and Google's mobile app stores. The challenge was to use existing characters intended for 5 year olds in a game meant for much older freemium audience. This was achieved through challenging game modes, detailed rendering, and an aspirational (but relatable) hero character, Ellie. The game has gone on to receive thousands of 5-star reviews from satisfied players.
 

Characters[]

Congaline
  1. Ellie - protagonist
  2. Fez Owl - partner
  3. Big Bad Bill - BOSS
  4. Woolly Blue Hoodoos - antagonists (narratively)
  5. C.L.O.N.C. - secondary antagonists
  6. Glumps - antagonists
  7. Mr. Snoodle - mascot
  8. Chop Chop - mascot, High Score announcer
  9. Tiki - mascot
  10. White Fang - mascot
  11. Burnie - aid
  12. ShiShi - aid
  13. Snookums - aid
  14. Rocky - aid
  15. Wurley - aid
  16. Linton - pseudo mascot, music video
  17. Hansel - pseudo mascot, music video
  18. Shambles - pseudo mascot
  19. Boomer - pseudo mascot
  20. Hoodoo Vocal Group - music video


Fez Owl's function is to accompany the player on the side of the screen and shuffles the board when no moves can be done. Mascots

  • Mr. Snoodle is the main mascot and represents Moshlings.
  • Burnie drops fireballs destroying CLONC's Glump doors.
  • ShiShi and Snookums aid with switching gummy from position.
  • Rocky destroys rocks
  • Wurley shuffles the board

Soundtrack[]

The theme music for Moshling Rescue is written and produced by composer Sanj Sen (who is the head of that department of Mind Candy) that they had trouble giving a proper place, hence they named it "Homeless music". This means the piece might have been intended for something else or was used because they happened to have it.

Here's some lovely music we once commissioned, that we keep trying to give a home. So far we have not succeeded but we've come close, so close!
 
No. TitleMusicSource Length
1. "Main Theme (complete)"  "Homeless music" 4:10
2. "Main Theme (no drums)"    0:30
3. "Main Theme (no additions)"    0:30
4. "Main Theme (in a level)"    0:30
5. "The Final Five Moves"    0:30
6. "Boss Theme"  Go Do The Hoodoo 0:20
7. "Trapped in Gummy!"  Trapped in Gummy! 1:35

Credits[]

Product Manager
Erica May
Technical Lead
Edwin Lyons
Art Lead
Jeff Hall
Game Design Lead
Lance Winter
Art Team
James Kirkwood
Matthew Beakes
Nana Li
Ram Kanda
Raul Casquet
Stephen Caie
Trevor White

Development Team
Andrew Smitherim
Ben Beaumont
Ben Christey
Dan Midwood
Daniel Gallagher
Gareth Parker
Ignacio Garmendia
James Valner
Scott Mather
Steve Taylor
Terry Drever
Wouter Lammers
Audio Designer
Andrew Inwood

QA & Release Manager
Darren Loveless
QA
Andrew Bertoni
Gav Chaudrio
Ioannis Lefkaditis
Julia Brown
Marc Tourle
Ebenezer Ken-Lewis
Network Ops
Bart Swedrowski
James Denness
Chief Product Officer
Chia Chin Lee

Trivia[]

Gallery[]

Loading Screens[]

Facebook[]

App Store[]

Old app logos[]

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